Shildina/Powers and Abilities

Natural and Learnt Abilities
Like her sister Sadeena, Shildina can fight both in close quarters combat and with magic. She can also use a wide range of ritual magic, including self-buffing magic as well as Ceremonial Magic and Way of the Dragon Vein magic.


 * Therianthrope form - Shildina is capable of assuming the form of a humanoid Orca possessing dramatically superior physical abilities compared to her human form as well as heightened magical abilities.
 * Echolocation - Shildina is able to use a variant of Echolocation in her Orca form to give her superior sensory capabilities.

Oracle
As Q'ten Lo's oracle, Shildina is able to extract a fragment of the soul or memories from items left behind by great warriors and seal them into cards. This way, when Shildina releases the fragment sealed on the card she's able to use to certain extend the abilities of these warriors. Since Makina's attempt to control her, the hole in her soul has been blocked after and her oracle powers have been severely reduced. Since spirit people like Glass are similar to the thought fragments Shildina captures, they are instinctively afraid of her. She can use these spirit people's energy to temporarily boost her own abilities.


 * Double Casting - Shildina is able to cast co-operative magic by working in combination with the soul fragments that she's stored in her cards.
 * Weapon Recreation - Shildina was able to create a replica of the Seven Star Hammer using a soul fragment of a past Hammer Hero.

Hengen Muso Style
Like the rest of Naofumi's party, Shildina learned to use Hengen Muso Style from Elrasla and is able to fuse it with her skills, magic or other attacks.


 * Point of Focus

This defence-ignoring or defence-rating attack sends energy into the body of the target and stirs around their insides.

Magic
Shildina has an affinity with wind and water magic and can also use Way of the Dragon Vein magic. She is so proficient in wind magic that she can use it to float while other wind specialists like Filo cannot. Using Way of the Dragon Vein she can resist magical casting interference.

Ritual Magic

 * Drifa Wind God Armor

This spell covers Shildina in a violent wind that protects her from physical and magical attacks.

Ofuda Magic
Due to magic in Glass' World working differently from Raphtalia's world, Shildina cannot use traditional magic so she casts magic through ofuda instead. Due to the similarity to the cards she uses as an oracle, she picked up this magic fairly quickly after being taught by Ethnobalt.


 * Unnamed Lightning Magic

This spell causes lightning to rain down on the target.


 * Watatsumi

Shildina uses multiple ofuda which unleashes a flood of magical water. These tidal waves crash into only the desired targets.


 * Paper Splits Rock: Explode

Multiple explosive ofuda swim towards and sticks to the target. Shildina uses ofuda in combination with Hengen Muso style.


 * Rain of Sleep

This spell unleashes rain which causes the targets to fall asleep.


 * Wind Weasels

This spell unleashes blades of air from the ofuda which flies towards the target.


 * Unnamed Healing Magic

Shildina was able to use ofuda magic to heal Kizuna after her fight with the Artificial Behemoth.