Items/Weapons

Swords (Generic)
There are many types of swords. Iron swords are the most common as they're both strong and affordable. Magic Iron swords and Magic Steel swords are simple upgrades from their non-magical counterparts while Silver Iron swords are a grade higher. They get more expensive as the quality increases, but each increase in quality is tremendous. More expensive swords get treated with a Blood Clean coating in order to increase their durability and prevent blood from eroding the blade, but many people choose to forego adding a Blood Clean coating to iron weapons due to the added cost outweighing the benefits.

Lightening Cage
Also, known as the 'Thunder Cage', the Lightening Cage is a magical instrument used to seal the caster and target in a cage of electricity. It is said to be impenetrable however, Naofumi said he could probably break through it if he had enough time. Alternatively, a key from the owner would be needed to escape. It was used to capture Naofumi and company when they were attempting to escape in the opposite direction of Siltvelt.

Legendary Weapons Replica
The replica of the Legendary Weapons was a unique item forged long ago in an attempt to rival the legendary weapons. It was said to have been lost by the church but reappears during the unveiling of a conspiracy by the High Priest of Melromarc. It first appears as a silver-white sword decorated with ornaments and is able to transform into a sword, spear, bow, and shield. The jewel buried in the middle of it gives off an unpleasant feeling. It was said to allow the wielder to use skills identical to those of the Legendary Heroes, most notably including the spear skills "High Skill, Brionac" (a powerful attack skill) and "State of Selflessness" (a seemingly absolute counter skill) and the bow skill "Mirage Arrow" (an illusion based attack skill). After taking a hit from the weapon in its sword form, Naofumi says that it's at least fifteen times more powerful than a strike from Motoyasu's spear, but the replica is said to only possess one fourth the potential of a legendary weapon. This discrepancy could likely be attributed to the level difference of the wielders. To swing it even once requires the accumulation of hundreds of people's magic over the course of a month. And mass production is impossible due to the vast amount of resources required. Developing another replica is something deemed impossible in the current age.

Karma Dog Claw
The Karma Dog Claw is a drop item from the Karma Dog. Since it is a type of weapon it boosts the attacking power of the wearer however the amount is not mentioned with a numerical value. It has a darkness attribute which makes monsters attacked with them less appetizing according to Filo. The first pair acquired were too small for Filo to wear, but since the size varies with each drop they were able to find a pair that fits. It doesn't have blood clean coating, so the weapon won't last long. Has the additional effects of Agility Up, Magic Reduction, Attack Up, and Defense Reduction.

Karma Rabbit Sword
The Karma Rabbit Sword is a drop item from the Karma Rabbit. It doesn't have blood clean coating, so the weapon isn't expected to last long. One was given to Raphtalia during the Cal Mira Arc after realizing that her weapon of the time, a Magic Iron Sword, was on the verge of crumbling from wear. It is unknown what kind of material the sword is made from but the straight blade and rabbit-shaped guard appear metallic with a wooden grip. Has the additional effects of Agility Up, Magic Reduction, Attack Up, and Defense Reduction.

Usauni Sword
The Usauni Sword is a high-quality sword made by reinforcing the Karma Rabbit Sword with the Black Rabbit materials acquired on Cal Mira Archipelago made for Raphtalia. When they were used the sword immediately turned white. It posses a Blood Deterring Charm, an anti-deterioration enhancement slightly less effective than the coating, but it should work for general purposes. Its edge is sharpened and it has some light enchantments which include Agility Up, Magic Up, and Pierce Power Up as well as the Blood Deterrent from the charm.

Inult Claw
The Inult Claw is a high-quality pair of claws made by reinforcing the Karma Dog Claw with the Black Dog materials acquired on Cal Mira Archipelago made for Filo. When they have been used the claws immediately turned white. It posses a Blood Deterring Charm, an anti-deterioration enhancement slightly less effective than the coating, but it should work for general purposes. It has some light enchantments which include Agility Up, Magic Up, and Pierce Power Up as well as the Blood Deterrent from the charm. It is stolen during the first visit to glass's world when Filo was forced to be on display.\

Speckle Spear
This weapon only appears in the web novel. The Speckle Spear is a high-quality spear made from using the remaining Karma Penguin ingredients. The ingredients almost ran out while making it so it was quite difficult. It posses a Blood Deterring Charm, an anti-deterioration enhancement slightly less effective than the coating, but it should work for general purposes. It has some light enchantments which include Agility Up, Magic Up, and Pierce Power Up as well as the Blood Deterrent from the charm. Found in chapter『Chapter 115』of the web novel.

Speckle Rapier
This weapon only appears in the web novel. The Speckle Rapier is a good quality rapier made from modifying the Speckle Spear. It has a few enchantments which include Agility Up and Magic Up as well as a Blood Clean Grease. Compared to other weapons at this point, the bestowed effects are quite low but considering it was originally a spear it would have degraded during reconstruction. Rishia used this weapon until it broke during the fight with the cursed Itsuki. Found in chapter『Chapter 148/245』of the web novel.

Firearms
Firearms were proposed as weapons by many of summoned heroes, but most of their attempts failed due to the many factors that affect their performance in this world. Bullet speed is and power affected by the user's Status and there are various problems involving reloading, regulating gunpowder, and the like. Although fire magic can discharge the bullet, one can accelerate bullets using gunpowder but the damage isn't particularly high. In comparison to a bow, its maintenance and ammunition costs are much higher, so they aren't really used outside of Faubrey. If one wants to attack at long distance, most would use a bow, magic, or a throwing weapon. Like in reality, if one shoots from too far away, the output drastically drops. If trained properly one can get quite strong, but it wouldn't be the strongest weapon. The conclusion is that firearms probably aren't as useful as they are in the Heroes world.

Artillery
Artillery works by the same principle as firearms. There is research underway towards the development of magic-firing cannons, but it would be much simpler, and quicker to just cast the fire magic oneself. Artillery and catapults can have quite a bit of output if they're used by people with high levels, so they're often brought forth in war.