Talk:Glass/@comment-39044096-20190607192259/@comment-34981175-20190628170247

Sorry for the late reply.

Basically, the Heroes and their World are linked. If a Hero dies, the Waves become harder, not merely because their is one less protector, but because their deaths make the Waves stronger:

Each Wave lasts longer, covers a wider area, happens more frequently, spawns a greater number of monsters, the monsters' levels are higher. It's bad news for even a single Hero to die.

That's what the Vassal Wielders are for. Unlike the Legendary Heroes, they can travel between Worlds. Thus they head over to another World, level up since each world has it's own Level field (so if you are level 365 and go to another world, you become level 1 until you go back), then kill the Heroes during the Waves. The Waves will get harder for that World, until eventually it is destroyed and whatever remains merges with the surviving Worlds.

Right now there are two Worlds, Shield Hero's World and Glass' World, as the other 6 have been merged into these two, 3 for each. Once the Waves are done, they'll be only one World left.

Hence why Glass wants to kill the Heroes so her World wins.